PICKLEBALL DRILL GAME

Build your best game, one drill at a time.

A focused set of on-court challenges designed to sharpen touch, control, and confidence at the kitchen line.

Get an AI practice plan
01Grab a card
02Go to the court
03Do the challenge
04Level Up

How the 60 Drill Game works

This customizable Pickleball Drill Card Template helps players practice specific skills, complete challenges, earn XP, and level up while keeping training engaging and easy to follow.

THE MOST IMPORTANT RULE

PROGRESS, NOT PERFECTION.

You don't need to be perfect to earn XP. Complete the drill, learn from the attempt, and keep leveling up.

YOUR 60-DRILL CARD DECK FORMULA

Identification #1–#60

PLAYER PROGRESSION LEVELS

  • Level 1🥒 Pickleball Rookie
    0–99 XP
  • Level 2🏓 Rally Builder
    100–249 XP
  • Level 3🎯 Shot Maker
    250–449 XP
  • Level 4🔥 Point Builder
    450–699 XP
  • Level 5💪 Court Warrior
    700–999 XP
  • Level 6👑 Pickleball Beast
    1,000–1,499 XP
  • Level 7🏆 Pickleball Master
    1,500+ XP

🎯 THE ACTUAL GAME LOOP

  1. STEP 1

    PICK

    The player chooses a card. They can either choose intentionally ("I need to work on my dinks") or draw randomly (pick a card without looking).

  2. STEP 2

    READ

    Read: LEVEL → SKILL → MISSION. This tells the player what they're about to work on and why.

  3. STEP 3

    DRILL

    Follow the DRILL instructions. It is the actual training activity.

  4. STEP 4

    COMPLETE THE GOAL

    The GOAL determines whether the card has been completed.

    GOAL: Complete 10 successful third-shot drops. Once they accomplish it: ✅ CARD COMPLETE

  5. STEP 5

    TRY THE CHALLENGE

    The CHALLENGE is optional. The player doesn't need to complete it to earn the normal XP. It exists for: replayability, extra difficulty, advanced players, personal improvement.

  6. STEP 6

    EARN XP

    The player earns the XP shown on the card when they complete the Goal. They add it to their XP tracker and check the Player Progression Levels.

FULL DRILL INDEX

Every drill in the deck, in writing

The complete text of all 60 drill cards — search it, skim it, or plan your session before you hit the court.

Level 1: Foundations

  • #01Reset Before Every Shot20 XP
    Skill
    Ready Position
    Mission
    Reset Before Every Shot
    Drill
    Return to a balanced ready position after every shot in one game.
    Goal
    Recover to ready in 5 straight rallies.
    Challenge
    Do it for a full game to 11.
    Tip
    Paddle up, knees soft — before the opponent hits.
    XP
    20 XP
  • #02Split-Step Hero20 XP
    Skill
    Footwork
    Mission
    Split-Step Hero
    Drill
    Split-step as your opponent makes contact on every ball.
    Goal
    Hit 10 split-steps before contact.
    Challenge
    No reaching shots — feet must arrive first.
    Tip
    Hop small. A big jump makes you late.
    XP
    20 XP
  • #03Deep Serve Streak20 XP
    Skill
    Placement
    Mission
    Deep Serve Streak
    Drill
    Serve every ball into the back third of the box.
    Goal
    Land 5 deep serves in a row.
    Challenge
    Win 2 points where the deep serve forced a short return.
    Tip
    Aim high over the net — height gives depth.
    XP
    20 XP
  • #04Return and Run20 XP
    Skill
    Returns
    Mission
    Return and Run
    Drill
    Hit a deep return, then reach the kitchen line before the third shot lands.
    Goal
    Get to the line on 5 returns.
    Challenge
    Win 2 return points from the kitchen line.
    Tip
    Hit, then sprint. Slow returns buy you time.
    XP
    20 XP
  • #05Zero Gift Points20 XP
    Skill
    Consistency
    Mission
    Zero Gift Points
    Drill
    Play a full game focused only on getting the ball over and in.
    Goal
    Make no more than 3 unforced errors.
    Challenge
    Zero unforced errors in a game.
    Tip
    Aim for the middle of the court, not the lines.
    XP
    20 XP
  • #06Middle Solves Confusion20 XP
    Skill
    Shot Selection
    Mission
    Middle Solves Confusion
    Drill
    When in doubt, hit down the middle between opponents.
    Goal
    Win 3 points by hitting to the middle.
    Challenge
    Make both opponents go for the same ball once.
    Tip
    The middle is the safest target on the court.
    XP
    20 XP
  • #07Forehand Anchor20 XP
    Skill
    Forehand
    Mission
    Forehand Anchor
    Drill
    Hit 10 controlled forehands that land past the kitchen.
    Goal
    10 forehands with no misses into the net.
    Challenge
    Hit 3 of them crosscourt on purpose.
    Tip
    Swing low to high and finish toward your target.
    XP
    20 XP
  • #08Backhand Confidence20 XP
    Skill
    Backhand
    Mission
    Backhand Confidence
    Drill
    Take every backhand you get instead of running around it.
    Goal
    Make 8 backhands in play.
    Challenge
    Win a point with a backhand shot.
    Tip
    Lead with your shoulder, not your elbow.
    XP
    20 XP
  • #09Call Every Ball20 XP
    Skill
    Communication
    Mission
    Call Every Ball
    Drill
    Call 'mine', 'yours' or 'bounce' on every shared ball.
    Goal
    No collisions or both-miss balls for a game.
    Challenge
    Partner says you called 10 balls clearly.
    Tip
    Call early. A late call is no call.
    XP
    20 XP
  • #10The Long Rally20 XP
    Skill
    Rally Control
    Mission
    The Long Rally
    Drill
    Extend rallies instead of ending them early.
    Goal
    Play 3 rallies of 10+ shots.
    Challenge
    Win one of those long rallies.
    Tip
    Patience is a shot. Keep it in and wait.
    XP
    20 XP

Level 2: Soft Game

  • #11Kitchen Survivor30 XP
    Skill
    Dinking
    Mission
    Kitchen Survivor
    Drill
    Win dink exchanges by keeping every dink in the kitchen.
    Goal
    Win 3 points from dink rallies.
    Challenge
    No dink pops above net-tape + 1 foot.
    Tip
    Lift with your legs, not your wrist.
    XP
    30 XP
  • #12Crosscourt Control30 XP
    Skill
    Crosscourt Dink
    Mission
    Crosscourt Control
    Drill
    Dink crosscourt to the opponent diagonal from you.
    Goal
    Win 3 rallies dinking crosscourt.
    Challenge
    One of them lasts 8+ dinks.
    Tip
    Crosscourt gives you more net and more room.
    XP
    30 XP
  • #13Make Them Shuffle30 XP
    Skill
    Lateral Movement
    Mission
    Make Them Shuffle
    Drill
    Move your opponent side to side with dinks.
    Goal
    Win 3 points by forcing a lateral move.
    Challenge
    Force a pop-up after 2 direction changes.
    Tip
    Wide dinks open the middle.
    XP
    30 XP
  • #14No Early Speed-Up30 XP
    Skill
    Patience
    Mission
    No Early Speed-Up
    Drill
    Only attack balls above the net.
    Goal
    Play a game with zero speed-ups from below the net.
    Challenge
    Win 3 points off an opponent's bad speed-up.
    Tip
    If it is below the net, dink it.
    XP
    30 XP
  • #15Backhand Wall30 XP
    Skill
    Backhand Dink
    Mission
    Backhand Wall
    Drill
    Take every backhand dink and keep it unattackable.
    Goal
    8 backhand dinks with no pop-ups.
    Challenge
    Win a point after a backhand dink sequence.
    Tip
    Short backswing, firm wrist.
    XP
    30 XP
  • #16Feet Targets30 XP
    Skill
    Dink Placement
    Mission
    Feet Targets
    Drill
    Aim dinks at your opponent's feet.
    Goal
    Land 5 dinks at their feet.
    Challenge
    Win a point when they hit a dink into the net.
    Tip
    Low and at the shoelaces — hard to attack.
    XP
    30 XP
  • #17Absorb the Pace30 XP
    Skill
    Reset
    Mission
    Absorb the Pace
    Drill
    Soften one hard ball into the kitchen.
    Goal
    Make 3 successful resets in a game.
    Challenge
    Reset, then win the same rally.
    Tip
    Loose grip, paddle out front, no swing.
    XP
    30 XP
  • #18Backhand Target30 XP
    Skill
    Return of Serve
    Mission
    Backhand Target
    Drill
    Return serve to the opponent's backhand.
    Goal
    Hit 5 returns to the backhand.
    Challenge
    Win 2 points started by that return.
    Tip
    Deep to the backhand = weak third shot.
    XP
    30 XP
  • #19Straight Surprise30 XP
    Skill
    Direction Change
    Mission
    Straight Surprise
    Drill
    Rally crosscourt, then change one dink straight.
    Goal
    Win 2 points after a direction change.
    Challenge
    Change direction without popping it up 5 times.
    Tip
    Change direction only on low, easy balls.
    XP
    30 XP
  • #20Soft Hands Showdown30 XP
    Skill
    Pressure
    Mission
    Soft Hands Showdown
    Drill
    Win a game where every point starts at the kitchen.
    Goal
    Win 5 points in dink-start rallies.
    Challenge
    Win the game to 7.
    Tip
    Breathe on the bounce. Calm hands = soft dinks.
    XP
    30 XP

Level 3: Third Shot

  • #21Drop and Climb40 XP
    Skill
    Third Shot Drop
    Mission
    Drop and Climb
    Drill
    Hit a third-shot drop, then move up to the kitchen.
    Goal
    Land 3 drops and reach the line.
    Challenge
    Win 2 points from those drops.
    Tip
    Drop height peaks on your side of the net.
    Bonus
    Hit 5 drops in one game (+20 XP)
    XP
    40 XP
  • #22Target the Weak Side40 XP
    Skill
    Drop Placement
    Mission
    Target the Weak Side
    Drill
    Drop to the opponent with the weaker backhand.
    Goal
    3 drops to the weak side.
    Challenge
    Win a point from one of them.
    Tip
    Find the weak side in the warm-up.
    Bonus
    Win 2 of those points (+20 XP)
    XP
    40 XP
  • #23The Drive Setup40 XP
    Skill
    Drive & Drop
    Mission
    The Drive Setup
    Drill
    Drive the third shot, then drop the fifth.
    Goal
    Complete the drive-drop combo 3 times.
    Challenge
    Win a point using the combo.
    Tip
    The drive makes them hit up. The drop finishes the climb.
    Bonus
    Win 2 points with the combo (+20 XP)
    XP
    40 XP
  • #24No-Man's Land Escape40 XP
    Skill
    Transition
    Mission
    No-Man's Land Escape
    Drill
    Reset any ball you hit from the transition zone.
    Goal
    Make 3 resets from mid-court.
    Challenge
    Reach the kitchen after each reset.
    Tip
    Stop moving when they hit. Then reset.
    Bonus
    No volley errors in transition all game (+20 XP)
    XP
    40 XP
  • #25Read the Return40 XP
    Skill
    Shot Selection
    Mission
    Read the Return
    Drill
    Drop a deep return, drive a short one.
    Goal
    Make the right choice on 5 thirds.
    Challenge
    Win 2 points from those choices.
    Tip
    Short return = drive. Deep return = drop.
    Bonus
    Call your shot out loud before hitting (+20 XP)
    XP
    40 XP
  • #26Serve, Drop, Win40 XP
    Skill
    Serve + 3
    Mission
    Serve, Drop, Win
    Drill
    Win a point using serve, third-shot drop, then a kitchen exchange.
    Goal
    Complete the sequence 3 times.
    Challenge
    Win 2 of those points.
    Tip
    Serve deep to buy time for your drop.
    Bonus
    Win 3 points in a row on serve (+20 XP)
    XP
    40 XP
  • #27Three Resets, Then Attack40 XP
    Skill
    Resets
    Mission
    Three Resets, Then Attack
    Drill
    Make 3 resets in a rally before attacking.
    Goal
    Complete 2 rallies with 3 resets.
    Challenge
    Win one of them with an attack.
    Tip
    Reset to the kitchen, never to their paddle.
    Bonus
    Win the rally without a pop-up (+20 XP)
    XP
    40 XP
  • #28Backhand Third40 XP
    Skill
    Backhand Drop
    Mission
    Backhand Third
    Drill
    Hit a third-shot drop off the backhand.
    Goal
    Land 3 backhand drops.
    Challenge
    Win a point after a backhand drop.
    Tip
    Push up through the ball with your legs.
    Bonus
    Land 5 backhand drops (+20 XP)
    XP
    40 XP
  • #29Crosscourt Climb40 XP
    Skill
    Crosscourt Drop
    Mission
    Crosscourt Climb
    Drill
    Drop crosscourt and move toward the middle.
    Goal
    Land 4 crosscourt drops.
    Challenge
    Win a point after one.
    Tip
    Crosscourt is longer — more room to land soft.
    Bonus
    No drops into the net all game (+20 XP)
    XP
    40 XP
  • #30Break Serve40 XP
    Skill
    Pressure
    Mission
    Break Serve
    Drill
    On the return team, win points by getting both players to the kitchen.
    Goal
    Win 3 return-team points.
    Challenge
    Win the game.
    Tip
    Deep return + move forward together.
    Bonus
    Win from 3 points down (+25 XP)
    XP
    40 XP

Level 4: Kitchen Tactics

  • #31Create, Then Strike50 XP
    Skill
    Openings
    Mission
    Create, Then Strike
    Drill
    Score after creating an opening with a crosscourt dink.
    Goal
    Win 2 points this way.
    Challenge
    Win 3 points this way.
    Tip
    Wide crosscourt pulls them out — then hit the gap.
    Bonus
    Hit the winner to the middle (+25 XP)
    XP
    50 XP
  • #32Smart Speed-Up50 XP
    Skill
    Speed-Up
    Mission
    Smart Speed-Up
    Drill
    Only speed up a ball above the net and at the right target.
    Goal
    Win 3 points with a speed-up.
    Challenge
    No speed-up errors.
    Tip
    Target the hip on the paddle side.
    Bonus
    Win 2 off backhand-side speed-ups (+25 XP)
    XP
    50 XP
  • #33Counter King50 XP
    Skill
    Counterattack
    Mission
    Counter King
    Drill
    Block or counter every speed-up aimed at you.
    Goal
    Win 3 points on counters.
    Challenge
    No counter misses in a game.
    Tip
    Paddle out front. Short punch, no swing.
    Bonus
    Counter to their feet twice (+25 XP)
    XP
    50 XP
  • #34Two-Zone Game50 XP
    Skill
    Target Zones
    Mission
    Two-Zone Game
    Drill
    Only hit to the middle or the sidelines for a game.
    Goal
    Win 3 points hitting zones.
    Challenge
    Win the game.
    Tip
    Middle first, then go wide.
    Bonus
    No balls out wide (+25 XP)
    XP
    50 XP
  • #35Attack or Reset50 XP
    Skill
    Decision Making
    Mission
    Attack or Reset
    Drill
    Decide on each ball: attack or reset — never in between.
    Goal
    Win 4 points with clear decisions.
    Challenge
    No 'halfway' shots that sit up.
    Tip
    High ball = attack. Low ball = reset.
    Bonus
    Partner agrees on every decision (+25 XP)
    XP
    50 XP
  • #363-Shot Sequence50 XP
    Skill
    Shot Combination
    Mission
    3-Shot Sequence
    Drill
    Win a rally with a planned 3-shot sequence.
    Goal
    Complete 2 planned sequences.
    Challenge
    Win one of them.
    Tip
    Example: dink wide, dink middle, speed-up.
    Bonus
    Win 2 different sequences (+25 XP)
    XP
    50 XP
  • #37Steal the Middle50 XP
    Skill
    Erne & Poach
    Mission
    Steal the Middle
    Drill
    Poach one middle ball from your partner's side.
    Goal
    Win 2 points on poaches.
    Challenge
    Return to position after every poach.
    Tip
    Poach high balls only. Tell your partner first.
    Bonus
    Win with an Erne or ATP attempt (+30 XP)
    XP
    50 XP
  • #38Lob Rescue50 XP
    Skill
    Lob Defense
    Mission
    Lob Rescue
    Drill
    Track down every lob and reset it.
    Goal
    Reset 3 lobs.
    Challenge
    Win a point after a lob rescue.
    Tip
    Turn and run, don't backpedal.
    Bonus
    Win 2 points after lob rescues (+25 XP)
    XP
    50 XP
  • #39Fast Hands Duel50 XP
    Skill
    Hands Battle
    Mission
    Fast Hands Duel
    Drill
    Win firefights at the kitchen line.
    Goal
    Win 3 hand battles.
    Challenge
    Win a battle after defending 3 balls.
    Tip
    Reset when you are behind. Attack when ahead.
    Bonus
    Win 3 in a row (+25 XP)
    XP
    50 XP
  • #40Close It Out50 XP
    Skill
    Pressure
    Mission
    Close It Out
    Drill
    Win the game from 9-9 or later.
    Goal
    Win 2 points at 9+.
    Challenge
    Win the game.
    Tip
    Play percentage shots at the end.
    Bonus
    Win without a single unforced error after 8 (+30 XP)
    XP
    50 XP

Level 5: Pressure Play

  • #41Weak Side Hunter60 XP
    Skill
    Reading Opponents
    Mission
    Weak Side Hunter
    Drill
    Identify an opponent's weak side and target it.
    Goal
    Target it successfully 3 times.
    Challenge
    Win 3 points from it.
    Tip
    Watch the warm-up and the first 3 rallies.
    Bonus
    Win 5 points from it (+30 XP)
    Boss
    Win the game targeting only that weakness (+50 XP)
    XP
    60 XP
  • #42Break the Pattern60 XP
    Skill
    Pattern Recognition
    Mission
    Break the Pattern
    Drill
    Notice one opponent habit and exploit it.
    Goal
    Name the habit to your partner.
    Challenge
    Win 3 points exploiting it.
    Tip
    Do they always dink crosscourt? Shift to cover it.
    Bonus
    Exploit 2 different habits (+30 XP)
    Boss
    Win the game after exploiting both (+50 XP)
    XP
    60 XP
  • #43Look One Way, Go Another60 XP
    Skill
    Disguise
    Mission
    Look One Way, Go Another
    Drill
    Disguise your dink direction until contact.
    Goal
    Fool the opponent 3 times.
    Challenge
    Win 2 points with a disguise.
    Tip
    Same shoulders, late wrist.
    Bonus
    Win 3 with disguise (+30 XP)
    Boss
    Win a point with a disguised lob (+50 XP)
    XP
    60 XP
  • #44Mid-Court Master60 XP
    Skill
    Transition Decisions
    Mission
    Mid-Court Master
    Drill
    From transition, choose correctly between reset, drive and block.
    Goal
    Make 5 correct transition decisions.
    Challenge
    Win 2 points from mid-court.
    Tip
    Feet set, read their paddle face.
    Bonus
    No errors in transition all game (+30 XP)
    Boss
    Win a point from the baseline to the kitchen in one rally (+50 XP)
    XP
    60 XP
  • #45Patient Assassin60 XP
    Skill
    Attack Timing
    Mission
    Patient Assassin
    Drill
    Attack only the right ball, then finish the rally.
    Goal
    Win 3 points with a single attack.
    Challenge
    Zero failed speed-ups.
    Tip
    The best attack is the one they cannot reach.
    Bonus
    Win 5 points with one attack each (+30 XP)
    Boss
    Win the game with zero speed-up errors (+50 XP)
    XP
    60 XP
  • #46Defense Into Offense60 XP
    Skill
    Difficult Resets
    Mission
    Defense Into Offense
    Drill
    Reset a hard drive, then win the same rally.
    Goal
    Make 3 resets under pressure.
    Challenge
    Win 2 of those rallies.
    Tip
    Absorb and aim low. Do not swing back.
    Bonus
    Win 3 of those rallies (+30 XP)
    Boss
    Reset 3 balls in one rally and win it (+50 XP)
    XP
    60 XP
  • #47Two Goals, One Rally60 XP
    Skill
    Multi-Objective
    Mission
    Two Goals, One Rally
    Drill
    In one rally, move your opponent wide AND hit the open space.
    Goal
    Complete 2 rallies with both goals.
    Challenge
    Win one of them.
    Tip
    Wide first, then the gap you created.
    Bonus
    Win 2 of them (+30 XP)
    Boss
    Do it 3 times in one game (+50 XP)
    XP
    60 XP
  • #48Own Your Side60 XP
    Skill
    Stacking & Position
    Mission
    Own Your Side
    Drill
    Use positioning so your forehand covers the middle.
    Goal
    Play a game with the plan.
    Challenge
    Win 4 points on middle balls.
    Tip
    Plan with your partner before the game.
    Bonus
    Win the game (+30 XP)
    Boss
    Win from behind (+50 XP)
    XP
    60 XP
  • #49Change the Game Plan60 XP
    Skill
    Tactical Adaptation
    Mission
    Change the Game Plan
    Drill
    If you are losing, change one tactic mid-game.
    Goal
    Make one clear tactical change.
    Challenge
    Win 3 points after the change.
    Tip
    Lob a net-hugger. Drive a soft player.
    Bonus
    Win the game after changing plans (+30 XP)
    Boss
    Win from 3+ points behind (+50 XP)
    XP
    60 XP
  • #50Tight Score Specialist60 XP
    Skill
    Pressure
    Mission
    Tight Score Specialist
    Drill
    Start the game at 8-8 and close it out.
    Goal
    Win 3 points at 8+.
    Challenge
    Win the game.
    Tip
    Play your highest-percentage shot.
    Bonus
    Win without an unforced error (+30 XP)
    Boss
    Win 2 games in a row from 8-8 (+50 XP)
    XP
    60 XP

Level 6: Boss Level

  • #51The Complete Point100 XP
    Skill
    Boss Challenge
    Mission
    The Complete Point
    Drill
    Create an opening, move your opponent, hit your planned attack, finish with zero unforced errors.
    Goal
    Complete one Complete Point.
    Challenge
    Do it twice in a game.
    Tip
    Plan the point before the serve.
    Bonus
    Do it 3 times (+25 XP)
    Boss
    Win the game with 3 Complete Points (+50 XP)
    XP
    100 XP
  • #52The Reset Wall100 XP
    Skill
    Boss Challenge
    Mission
    The Reset Wall
    Drill
    Survive a full attack and win the rally with a reset sequence.
    Goal
    Win 2 rallies after 3+ resets.
    Challenge
    Win a game with zero pop-ups.
    Tip
    Calm hands win wars.
    Bonus
    Win 3 such rallies (+25 XP)
    Boss
    Win from 5-8 down (+50 XP)
    XP
    100 XP
  • #53The Weakness Hunter100 XP
    Skill
    Boss Challenge
    Mission
    The Weakness Hunter
    Drill
    Find both opponents' weak sides and win points on each.
    Goal
    Win 2 points on each weak side.
    Challenge
    Win the game.
    Tip
    Talk with your partner between points.
    Bonus
    Win 3 on each side (+25 XP)
    Boss
    Win 11-6 or better (+50 XP)
    XP
    100 XP
  • #54The Ghost Attack100 XP
    Skill
    Boss Challenge
    Mission
    The Ghost Attack
    Drill
    Win points with disguised shots only — no telegraphed attacks.
    Goal
    Win 3 points with disguise.
    Challenge
    Win a game using disguise as your main weapon.
    Tip
    Same setup, different finish.
    Bonus
    Win 5 points with disguise (+25 XP)
    Boss
    Win with a disguised lob and a disguised speed-up (+50 XP)
    XP
    100 XP
  • #55The Transition Run100 XP
    Skill
    Boss Challenge
    Mission
    The Transition Run
    Drill
    Win a point that starts from the baseline and ends at the kitchen with no errors.
    Goal
    Complete 2 transition runs.
    Challenge
    Win 2 of those points.
    Tip
    Drop, step, reset, step, then attack.
    Bonus
    Complete 3 runs (+25 XP)
    Boss
    Win 3 points in a row this way (+50 XP)
    XP
    100 XP
  • #56The Clutch Closer100 XP
    Skill
    Boss Challenge
    Mission
    The Clutch Closer
    Drill
    Start at 9-9. Win by two.
    Goal
    Win 3 points at 9+.
    Challenge
    Win the game.
    Tip
    Pressure is a privilege.
    Bonus
    Win without an unforced error (+25 XP)
    Boss
    Win 2 games in a row from 9-9 (+50 XP)
    XP
    100 XP
  • #57The Adapter100 XP
    Skill
    Boss Challenge
    Mission
    The Adapter
    Drill
    Win a game against stronger players by changing tactics at least twice.
    Goal
    Make 2 deliberate tactic changes.
    Challenge
    Win 5 points after the changes.
    Tip
    Lob, slow down, speed up — break their rhythm.
    Bonus
    Win the game (+25 XP)
    Boss
    Win from 3+ points behind (+50 XP)
    XP
    100 XP
  • #58The No-Lob Gauntlet100 XP
    Skill
    Boss Challenge
    Mission
    The No-Lob Gauntlet
    Drill
    Play a game with no lobs. Win with dinks, drops, drives, resets and attacks.
    Goal
    Win a game to 7.
    Challenge
    Win a game to 11.
    Tip
    Without a lob, placement is everything.
    Bonus
    Win 11-7 or better (+25 XP)
    Boss
    Win with zero unforced errors (+50 XP)
    XP
    100 XP
  • #59The Partner Synergy100 XP
    Skill
    Boss Challenge
    Mission
    The Partner Synergy
    Drill
    Win a game where you and your partner move as one unit on every point.
    Goal
    No gap balls lost all game.
    Challenge
    Win the game.
    Tip
    Move together like a string connects you.
    Bonus
    Win 4 points on poaches (+25 XP)
    Boss
    Win 11-5 or better (+50 XP)
    XP
    100 XP
  • #60Master of the Deck100 XP
    Skill
    Boss Challenge
    Mission
    Master of the Deck
    Drill
    Win a full game while completing 3 different missions from earlier cards.
    Goal
    Complete 3 missions in one game.
    Challenge
    Win the game.
    Tip
    Pick missions you trust. Execute them.
    Bonus
    Complete 5 missions (+25 XP)
    Boss
    Win with zero unforced errors (+50 XP)
    XP
    100 XP